Move and attack
F / G / V / B: attacks. H: special. T / Y: supers. C: sidekick.

Use keyboard, controller, or the game’s touch buttons. On phones, turn the screen sideways. If the player cannot load, open the creator’s itch.io page.
Controls published by the creator.
F / G / V / B: attacks. H: special. T / Y: supers. C: sidekick.
J / K / M / comma: attacks. L: special. I / O: supers. Period: sidekick.
Press a controller button to detect it. Touch buttons appear on phones and tablets; use landscape orientation.
Pause to resume, restart, or quit to the menu. Remap keys and controller buttons in Settings.
Martin: No Filter Fighters is a free, unofficial 2D fighting fan game inspired by the television show Martin. Trey2k23 publishes it on itch.io and credits TDHampton Productions. You choose a fighter and a sidekick, then use movement, attacks, special moves, and supers in a match. The creator offers browser play on computers, phones, and tablets, alongside separate desktop downloads.
The creator describes the project as a non-commercial fan tribute. Martin and its characters belong to their respective owners, and the game is not affiliated with or endorsed by the show’s creators, cast, or networks. This independent page embeds the creator’s hosted game and links back to the original listing for updates and support.
The October 16, 2026 listing names 11 fighters: Martin, Gina, Pam, Cole, Tommy, Sheneneh, Varnell Hill, Dragonfly Jones, Jerome, Bruh-Man, and Bob from Marketing. Matches use fighter-and-sidekick teams, with each character appearing only once per match. Keep that restriction in mind when choosing how to pair your main fighter with support.
The published feature list includes character-specific supers such as Martin’s Mic Drop, Jerome’s freeze combos, Varnell’s Catfish Cannon, and Bruh-Man’s FROM THE FIFTH FLO’. Bob from Marketing is the featured addition in the v13.2 update: the creator describes pizza-box attacks, a dance that builds Hype, and a phone-answering super. Use the game’s own instructions to learn how these moves behave and experiment with their timing in Training.
The current source lists nine stages: The Varnell Hill Show, Martin’s Apartment, Club GTD, Sheneneh’s Salon, Nipsey’s, Dragonfly’s Dojo, The Playa’s Ball, The Fifth Flo’, and The Corporate Party. Each has its own theme music according to the creator. The Corporate Party accompanies Bob from Marketing in the October 16 update.
Stage breaks can move a fight into another environment. The creator describes smashing an opponent through a wall, and the NEXT LEVEL addition extends this idea vertically: an uppercut can send the opponent through the ceiling, while a downward slam can send them through the floor. Watch for these transitions as a match moves between the show-inspired settings.
The listing names Story Mode, Arcade, Versus, Training, CPU Showcase, and Online Versus. For a first session, Training is a useful place to become familiar with the published attack and movement keys before choosing another mode. CPU Showcase is also listed for watching the game’s fighters, while Reveal Theater presents the new-character reveals inside the game.
Online Versus is described as playing a friend through a room code. Arrange a match with a friend and follow the game’s room instructions when using that mode. This provides a way to coordinate a match with someone you know. Local two-player keyboard mappings are shown above for people sharing one computer; agree which side each person will control before starting.
Press Play Now and follow the game’s title screen. Player one moves with WASD, attacks with F, G, V, and B, uses H for the special, T or Y for supers, and C for the sidekick. Player two uses the arrow keys for movement, J, K, M, and comma for attacks, L for the special, I or O for supers, and period for the sidekick. Click inside the player first if the keyboard is still focused on the surrounding webpage.
Controllers are supported by the creator’s instructions. Press a button once so the game detects the controller; touch buttons are described as hiding automatically while it is in use. Keys and controller buttons can be remapped in Settings. On a phone or tablet, the creator says on-screen controls appear automatically and recommends holding the device sideways. Esc or Start opens the pause choices to resume, restart, or return to the menu.
This page loads the HTML5 browser game from the creator’s itch.io hosting. Browser play is free. The listing also supplies Windows and Linux/Steam Deck downloads through its download flow. Those files are separate from the embedded player; check the creator’s current platform instructions and download terms before choosing one.
The game remains in development, so roster counts, stage names, and controls on this page reflect the source checked on October 16, 2026. The linked v13.2 development log documents Bob from Marketing and NEXT LEVEL. If a later build changes the menu or adds characters, use the creator’s listing and development logs as the source for that release.
Yes. The creator describes browser play as free on computer, phone, and tablet. Separate desktop downloads are offered on itch.io; use that page for their current terms.
No. It is an unofficial, non-commercial fan tribute by TDHampton Productions, published by Trey2k23. The creator states that it is not affiliated with or endorsed by the show’s creators, cast, or networks.
Yes. The source lists Versus with separate keyboard mappings for two players, plus Online Versus for playing a friend with a room code. Online connectivity is provided by the third-party game.
The listing checked on October 16, 2026 names 11 fighters and nine stages. Bob from Marketing and The Corporate Party are the additions highlighted by the v13.2 update.
Yes, according to the creator. Press a controller button for detection, or use the touch buttons that appear on phones and tablets. Hold the phone sideways. Settings lets you remap keys and controller buttons.
Press Esc on the keyboard or Start on a controller. The pause menu offers Resume, Restart, and Quit to Menu.
Use the creator’s itch.io page and development logs linked below. If this player fails to load, try the browser version on that original page.
Game information and controls checked on October 16, 2026. This is an independent game page.