Spoiler-aware strategy hub

Scritchy Scratchy guide for first runs, gadgets, prestige, and achievements

This guide hub is structured around real player questions: what to do first, when automation becomes safe, how prestige works, and where the spoiler-heavy endgame starts.

Beginner routeGadgets explainedScratch cards and ticketsPrestige and Jack PointsFinal ChanceAchievements

Beginner route

  • Use Day Job income to fund the first tickets instead of chasing expensive cards immediately.
  • Scratch manually long enough to understand odds, payouts, and ticket penalties.
  • Buy upgrades that improve consistency before gambling on high-volatility tickets.
Open detailed page

Gadgets explained

  • Scratch Bot is the automation anchor; it helps convert repeat actions into a system.
  • Fan, Sticky Mat, Spellbook, Mundo, Autobuyer, Egg Timer, and Machine are best covered as focused gadget notes because each one changes how a run is managed.
  • Treat automation as risk management, not only speed. Some tickets can damage a run when automated carelessly.
Open detailed page

Scratch cards and tickets

  • Group tickets by safe, medium-risk, high-risk, and run-ending behavior so beginners understand risk before chasing jackpot outcomes.
  • Explain which tickets are suitable for manual play versus bot-safe automation.
  • Use exact odds only when they can be checked against the current game build or an official source.

Prestige and Jack Points

  • Prestige resets the run and grants Jack Points for permanent progression.
  • The first guide page should explain what resets, what carries over, and when not to reset yet.
  • Upgrade priorities should be presented as beginner-safe recommendations, not absolute math until verified.
Open detailed page

Final Chance

  • Use spoiler-safe sections for Final Chance, corporation, artificial souls, and ending paths.
  • Separate confirmed facts from community-reported strategies.
  • Give players a clear warning before endgame spoilers.

Achievements

  • Steam lists 34 achievements, so the hub should organize them by route rather than dumping a flat list.
  • Group natural progression, automation, jackpot, failure/death, Day Job, cosmetics, and endgame achievements.
  • Warn when an achievement route may require a separate run.
Open detailed page