Walk on PC
Move left and right with the A and D keys.

Click inside the game before using the keyboard. If the embed cannot load, open the creator’s itch.io page.
PC and touchscreen controls from the official game page.
Move left and right with the A and D keys.
Use the mouse to interact with the game.
Tap the on-screen direction controls to move.
Tap to interact on a touchscreen.
Breadwinner follows the eldest child in a family that depends on one salary. Christmas is six paydays away, but each payment must already stretch across rent, electricity, Nanay’s medicine, a sister’s school fees, and a coloring book for Bunso, the youngest. The money cannot cover every need. You decide what to pay and what to leave unpaid, then walk home to see the effect on the people who depend on you.
Mithika Games created this fictional story for Filipino Horror Game Jam 2026, whose theme was Real Life Horror. The official page describes everyday hardship as its source of horror and categorizes the game as Simulation, with psychological horror, management, and story-rich tags. Its tension comes from the responsibilities attached to your choices: a bill and a family request compete for the same limited payday.
Press Play Now to open the official Unity browser build, then choose English or Filipino. On a computer, click inside the player to give it focus, use A and D to walk, and click to interact. On a phone, use the on-screen left and right controls and tap to interact. The creator’s October 8 mobile update confirms that the browser version supports touch controls.
At each payday, consider the household expenses and the requests from your family. Allocate the available money, then return home and follow the conversations and consequences. The developer says characters remember both what you paid for and what you refused. Read those reactions alongside the next set of expenses as the six-payday story progresses.
Decisions affect the letters your family writes at the end. The official listing includes a Multiple Endings tag, but does not publish an exact ending count or a complete sequence for obtaining each result. This introduction keeps the ending details open so you can experience how your spending decisions shape the story. The developer’s stated playtime is approximately 30 to 90 minutes.
The game is listed as a prototype, published on itch.io on October 4, 2026. Check the creator’s page for current build information and updates. This independent page embeds the official player and provides its source links; the game itself is made by Mithika Games and lists Mithika Studio as publisher.
This story contains mature themes. The creator warns of illness and the death of a parent, references to suicide, debt and threats from a lender, gambling, alcohol, eviction, a reported shooting, a dog bite, and mentions of a child being bullied. Some dried blood is shown, without gore. Review these topics before starting, particularly if a story about financial strain or family loss would be difficult for you.
It is a fictional Filipino psychological horror and life simulation game by Mithika Games. You play the eldest child and sole salaried family member, deciding how to divide six paydays before Christmas.
On PC, use A and D to walk and click to interact. On mobile, tap the left and right controls to walk and tap to interact. The official page lists keyboard, mouse, and touchscreen input.
You can play in English or Filipino. The itch.io language metadata lists English and Tagalog, and the browser build begins with a language selection screen.
The developer estimates about 30 to 90 minutes. The story spans six paydays leading up to Christmas; how long you spend reading and considering each decision can vary.
The official listing tags the game with Multiple Endings and says the family remembers what you pay and refuse. Their final letters change with your choices. The source does not give a complete ending count or a guaranteed solution.
Yes. The developer warns of illness, parental death, references to suicide, debt and lender threats, gambling, alcohol, eviction, a reported shooting, a dog bite, and mentions of child bullying. Some dried blood appears, without gore.
Allow time for the Unity build to download. If it stays blank, open the official itch.io page using the link beneath the player and try Run game there. The developer currently lists the game as a prototype.
Game information and controls checked on October 14, 2026.